Now the last thing I'd like to share with everyone is about Steven. This was the first time I was able to meet him in person and see what kind of leader he was. Like everyone else I was a bit skeptical that a "Player" could set into a "Leader" role of a gaming studio and be successful on his first try. However after meeting him, seeing his vision, witnessing his conviction, and seeing how he interacts with his team, I believe he might just be able to pull this off.
Sometimes, the best place to be at a gaming convention is far away from the bustle and noise of the main thoroughfare. While the biggest exhibitors compete for players attention and the waves of noise collide against each other, some of the biggest surprises can be found hidden away in the indie zone.
Along my adventures at PAX West I stumbled upon the THQ Nordic booth, who just happened to be showing off Biomutant, a new action rpg where you take the form of a furry harbinger of destruction. In what I can only describe as an Assassin's Creed meets Ratchet and Clank, this little gem has some serious gumption.
With the introduction of 4.1, Rift is doing something it has, in effect, never done before. It is putting crafted gear at the apex of itemization. This only applies to ranged weapons and hats, at least for this patch.
Bless: Embers of the Storm is an ambitious, story-driven, fantasy massively multiplayer online role-playing game (MMORPG). Built using the Unreal Engine 3 in partnership with Epic Games Korea, Bless is definitely one of the latest MMOs to use cutting-edge graphics, and possibly redefines what online games can look like. Bless has managed to push the Unreal 3 engine to the absolute limits of online play with photorealistic graphics, action oriented combat, and a deep storyline.
In the gaming world there is a definite movement towards crowdfunding. With crowdfunding comes development freedom at the cost of larger development teams, vast marketing budgets, and larger representation at conference. The bright side is that game developers have the freedom to make games for players instead of making games for shareholders.
Were you a fan of those old Lucasarts adventure games like Grim Fandango and The Secret of Monkey Island? Gibbous is an ambitious new Kickstarter graduate out of Transylvania, Romania.
Echo of Soul is a fantasy themed MMO that offers a fast paced combat system in a traditional RPG environment. It was developed by Nvius, a Korean studio founded in June 2009, and is published by Aeria Games.
When I first played Demon's Souls for the first time, I nearly broke a controller. But for some reason I kept coming back. Since then there has been a trickling of games of similar style and difficulty. I like to refer to them as "Grey Hair Games". They bring back that classic feeling of overcoming a tough if not near impossible foe. This is an emotion that has long since been washed away by the easy-mode formula so many games now share.
In 911 Operator by Jutsu Games , you play a dispatcher at a city of your choice. There are hundreds of downloadable cities with real world cases that you will have to deploy Police, Fire, and Paramedics based on their 911 calls.