RPG Maker MV software on PC, a program that allows you to create your own retro style game.
When I first received Portal Knights from my son, I thought, here is another crazy kids game I might be able to play with my grandsons. Little did I know that I would be sucked into this game to the point of losing track of time. Spending about a month now in the adventure, I absolutely love it. I acquired the PC version of the game on Steam. You can play Portal Knights on PlayStation 4, Nintendo Switch, Android, Xbox One, iOS, or Microsoft Windows. It is considered a cooperative 3D sandbox action-RPG. The only downside is that it is only a 4-player game and not cross-platform, but it is still fun to gather in groups of four on one platform.
Although Spaceland is still in beta, it has great ideas and challenging gameplay as you work your way deeper into the storyline. With hints, tips and such for the gameplay, you learn about each character and what they can do, learning new abilities as you progress deeper into the storyline. Spaceland does offer different modes of difficulty as you play through the game, which you can change at any point and any time in between missions. The game also offers several different languages you can change at will, an option extremely different than any other game I have played.
I’ve always wanted to check out this game, but life and too many other options with Gaiscioch over the years made me skip it until now. During the twelfth anniversary celebration, I finally jumped into the game, along with other Gaiscioch. Better late than never!
Oh, look another control point, let’s go and take it. OK, we took the control point, but there’s a patrol of Hyenas, let’s get them. Patrol down, hostages need to be freed, let’s go and free them. The hostages have been saved, now what were we originally doing again? This is a sample of what my play sessions have been like since Ubisoft launched Tom Clancy’s The Division 2, sequel to 2016’s Tom Clancy’s The Division. It’s just so easy to forget what your objective is with all the other activities popping up.
With the release of Wild Appalachia to Fallout 76, Bethesda added some new crafting stations that can be acquired in the special quest chain. I hopped in to see how this worked out. Appalachia was wild enough without crazy drinks given out at frat parties.
I’ve enjoyed a lot of what ArenaNet has done in the expansion of Guild Wars 2 over the years. Sure there are parts that drove me nuts, some that turned me off, but there is something about this game that keeps me coming back, unlike many other games I’ve played. I will admit part of it is the great community at Gaiscioch. However, it’s the fun of seeing what new twist they put in to keep it familiar, but different. What achievements will they give to infuriate us while we scrounge our way across a new map? I’m definitely a goal oriented person and like the fun of figuring out the new things they add, even if I haven’t completed half of what is there already.
I did not pay much attention to this game when some of my friends in Gaiscioch were looking at it. I’ve been primarily a fantasy MMO player for quite some time. It’s been over a decade since I played anything close to Fallout 76 for theme. However, one of them streams the game a lot so I saw the game that way during beta. On release day, I had the money for it so bought it, but slightly too late. For a digital download it seems odd that some ran out of digital keys and you had to wait for a box to show up at your house. It got here two days earlier than I expected, so I had a week to play before starting this review, and really don’t feel behind on anything, because I have great friends to help me.
Six hundred years ago the Searing Plague engulfed the world of Elyria for several years as many tried to thwart it or hide from it. The effects of it still impact Elyria to this day.
In true Lovecraftian fashion, Edward Pierce is thrown headfirst into the occult, after he was given a mysterious case, by an even more mysterious man. The death of the Hawkins Family on Darkwater Isle was very suspicious, and as a terrorized PI who is in desperate need of a case to stay afloat, Pierce reluctantly agrees. Do you have the sanity required to brave the madness in Call of Cthulhu?