Summerset residents might not have officially rejected the presence of outsiders in the past, but they also never took steps to encourage it. That is until Queen Ayrenn signed a decree, which was to officially welcome outsiders to come and establish themselves on the island.
When a mount for World vs. World (WvW) was first announced for Guild Wars 2, people went crazy with plenty of good and bad conjecture. I even got to read some of it in team chat as the debate continued on day one of the release, March 5th. I’m sorry for all you non WvWers I helped decimate on the field while getting my mount. It’s rather easy to tell what groups are running organized and which are not. I did love finding some truly organized groups in the mix because despite the insanity caused by this mount, I had some of my best and worst fights.
The Human Connection happens when we least expect it. Suddenly we find that our relationship with others is no longer bound a game, but it transcends the game into real life. We began caring about one another and supporting one another in our personal battles.
In gaming as well as in life, adversity can both enable and cripple us at any moment. Things can seem to be going great, and with the blink of an eye, in comes disaster to ruin our day.
I’ve been a gamer one way or another since I was a teenager. Now I’m still at it as a grandmother and disabled with Multiple Sclerosis (MS). I have a lot of the issues that Gma writes about in her Grammy Gamer article this issue, but compounded by MS.
It’s a rare occasion that you receive the opportunity to interview a role model that has been such a huge inspiration in your life. Today we are fortunate enough to sit down with the Tim Burton of gaming, American McGee who has entertained us with his darker versions of our favorite fairy tales.
The Gaiscioch Social Gaming Community in itself is not a charitable organization. Instead Gaiscioch works with several non-profit charities that benefit children and their families in times of crisis.
Harvesting, gathering nodes, and turning raw materials into refined materials is as much fun as watching a progress bar. This can be fun for a little while, but it certainly is not EPIC.
Matt Firor has been a key player in the world of Massively Multiplayer games since the beginning. Many of you know his latest project with ZeniMax Online’s “The Elder Scrolls Online”, but his story began long ago.
We’ve all heard the complaints. Someone used a pick-up group (PUG) for Twilight Arbor, and it was a horrible experience. Someone felt completely lost during a speed run and eventually got booted from the party. The party leader expected someone to know the dungeon and wasn’t very patient when that person acted confused. These kind of dungeon runs are no fun. Why are we playing when it’s not fun?
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