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FANTASY NEWS FROM AROUND THE WEB
EUROGAMER
Final Fantasy 16 nearly didn't have moogles due to realistic style
PUSHSQUARE
Final Fantasy 16's Liquid Flame Boss Battle on PS5 Will Melt Your Eyes
PUSHSQUARE
Random: Final Fantasy 16's PS5 Performance Mode Made Moogles Look Like Hedgehogs
GAME INFORMER
Final Fantasy 16: The Nations Of Valisthea
GAME INFORMER
Final Fantasy 16: What Clive’s Face Tattoo Means For Magic In Valisthea
KOTAKU
Final Fantasy XVI Devs Almost Cut Moogles Due To The Game's Mature Tone
PUSHSQUARE
Final Fantasy 16 Demo Spotted on PS Store
GAME RANT
Final Fantasy Characters Born in June
GAME INFORMER
Final Fantasy 16 Is Rated Mature Because It’s More Realistic And Regulations Are Stricter
GAME RANT
Final Fantasy 16's Performance Mode Had One Major Obstacle During Development
GAME INFORMER
Why Final Fantasy 16 Spans Multiple Decades Of Clive’s Life
EUROGAMER
Final Fantasy 16 battles are "open-ended", says combat director
GAME INFORMER
Final Fantasy 16: Finding The Voices Of Clive And Joshua Rosfield
PUSHSQUARE
Final Fantasy 16 Devs Considered Hybrid Combat System, But Craved Something 'Complete'
GAME INFORMER
Final Fantasy 16: Square Enix’s Biggest Development Challenge Was The Combat
IGN
Final Fantasy 16 Endgame Activities Include New Game+ and Its Most Difficult Challenges
GAME INFORMER
Final Fantasy 16’s Combat Director Is Excited To See What Unexpected Things Players Accomplish In Battle
KOTAKU
Final Fantasy XVI Will Have Perfect Grapes
GAME INFORMER
How Final Fantasy 14’s Combat Influences Final Fantasy 16’s Real-Time Action
PUSHSQUARE
Final Fantasy 16 Was Planned for PS5 and PS4, But the Last-Gen Version Would Have Taken Too Long
GAME RANT
Games To Play If You Love Medieval Fantasy
GAME INFORMER
Final Fantasy 16: How You’ll Get Around Valisthea
PUSHSQUARE
Final Fantasy 16's Harder New Game + Difficulty Will Keep Players Busy for a Long, Long Time
GAME INFORMER
Final Fantasy 16’s Endgame: New Game+, Ultimaniac Mode, And More
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